Despite being marred by controversy, Immortal was co-developed by franchise owner Blizzard and Chinese company NetEase and has been downloaded over 22 million times. According to a recent Data.ai report, the free-to-play offering generated $525 million in its first year after launching in June 2022.Stay tuned for more updates.It appears that Blizzard's most recent release, Diablo IV, may have surpassed the revenue of Diablo Immortal in just a week after its release. We do know that it will be available for both Android and iOS, though. Still, the company states that Diablo Immortal has no planned release date as of the moment and refused to give a straight answer when questioned about whether the game would include microtransactions. There will also be legendary items that alter the attributes of certain skills, such as changing fireballs into… iceballs.Ĭlasses will have Ultimate Abilities, which can be charged by attacking Apparently all classes will have an Ultimate Ability, which can be charged by attacking. The game still doesn't have a release date yetīlizzard did reveal several details about the game in a blog post, however. The game was announced to be basically finished ever since last year’s BlizzCon, so the fact that it still doesn’t even have a release window yet does seem kind of peculiar. That said, those are complaining about how Diablo Immortal is taking its time do have a point. After all, it was never intended to be a mainline entry of the series, but only a supplementary Diablo experience for mobile users, of which there are billions. Maybe Diablo 4 and its incredibly cool gameplay demo has made fans more tolerant of Immortal’s existence.
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